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#1 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11076
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Stranded Deep - survival, open world, procedurale
https://www.youtube.com/watch?v=qawXmda9ebY Roadmap ufficiale: https://trello.com/beamteam ![]() Experience terrifying encounters both above and below a beautiful endless environment. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play! Scavenge. Discover. Survive. Prendete The Forest, togliete i cannibali, aggiungete mappe procedurali e maggiori meccaniche di sopravvivenza ed ecco a voi Stranded Deep: due sviluppatori, 2 anni di lavoro, l'Unity Engine. Pare più simile a The Long Dark che a The Forest. ![]() Engross yourself in an infinite procedurally generated world above and below that is never the same twice. Discoverer unique biomes ranging from lush colorful reefs to deep and dark trenches filled with hundreds of fully interactive marine wildlife. Take on swirling stormy waves or kick back and enjoy a calm sunset, all from a fully dynamic day/night weather system. Do you have the guts to take on Mother Nature and put your survival instincts to the test? Stranded Deep hopes to create a whole new simulation genre by taking you on an adventure that will keep you wanting more. Supernatural horrors are a thing of the past, experience what a true horror is like. ![]()
![]() Stranded Deep will feature a unique physically-based crafting and building system. Great care has been taken to minimize, even eliminate, most of the in-game UI. You will be able to craft a variety of crude weapons and tools such as spears, axes, knives, bows and even crossbows. And then there’s an assortment of everyday items to figure out how to craft. You will also be able to build a diverse range of unique shelters and rafts. ![]() Stranded Deep is based on an ocean environment with a multitude of small islands and atolls. There’s nothing stopping you from setting up shop on an island, but keep in mind that there’s limited resources for every island and it will be quite possible to expend them all if you’re not careful. That said, some plants will grow back if you allow them. ![]() In Stranded Deep, you will only be able to carry limited supplies. This will mean you have to prioritise the items you’re carrying for the task at hand. If you’re going fishing for example, you’ll only want to take your spear so you’ve got lots of room in your backpack for your big haul. There will definitely be items you do not want to lose ![]() Health System Stranded Deep features a realistic calorie-based nutrition and stamina system. You need to be careful though, because all consumable food in the game will spoil over time, including any fruit you cut down, fish you catch or animals you kill. Salt water is also pretty bad for you, so you’ll need to distill it. If you eat food that has spoiled or drink water that is not prepared correctly, there’s a high chance you’ll experience some nasty side effects! You are also affected by the weather around you. The sun beats down on you during the day and you’ll want to keep by a fire at night. ![]() Stranded Deep features a variety of land and sea animals. From crabs and lizards to schools of fish and sharks. Their behaviors are all modeled off their real-life counterparts and will react to your presence based on their personality. ![]() You will be able to fish for animals with items you create; in fact it will be essential for your survival. Exploration Stranded Deep is heavily focused on exploration and survival, rather than the current trend of defending yourself from zombies, mutants or raiders. There’s an infinite world of different environments and structures such as shipwrecks to explore. Graphic Content Stranded Deep aims to be as realistic as practically possible for a video game (within reason – it’s a game, not a simulator!). With that in mind, the graphic content featured focuses mainly on survival scenarios. Some of those scenarios include killing and skinning animals and being attacked by said animals. There will however, be no unnecessary non-survival violence. Brutal reality If you don’t eat, you will die. If you stay in the sun and get dehydrated, you will die. If you hurt yourself and don’t treat it, you will die. If you’re silly enough to get in the way of a shark, chances are you will die. You get the picture. ![]() The world of Stranded Deep is infinite and completely procedural from the islands to the trees themselves! Every new game will be a new experience with new places to explore, easter eggs to find and achievements to accomplish. ![]() Co-op is something that we have liked the sound of for a while and is definitely something we’re interested in. However, this will definitely be a post-beta feature if it is incorporated. Technology Stranded Deep features a HDR linear physically-based lighting system, enabling high-quality realistic lighting. A physically accurate atmospheric scattering model has been incorporated for the sky and atmospheric fog, along with a large range of effects including skylight global illumination, bloom, light streaks, ambient occlusion, depth of field ..and many more! The ocean in Stranded Deep also incorporates a lot of advanced rendering techniques, currently including wave animations based off real-life wave models, volumetric fog illuminated by the sun and moon, water extinction with realistic transitions from island to deep ocean environments, dynamic caustics, sub-surface scattering through the waves and realistic blending with the shore. A lot of time and effort has been put into the visual aspects of Stranded Deep. We want to create a beautiful game with great gameplay, one that will immerse you in the environment so you can feel the sand in your toes, the water lapping at your ankles and the hot sun burning down on you. ![]() - Steam: http://store.steampowered.com/app/313120/ €14.99 - Sito ufficiale: http://beamteamgames.com/stranded-deep/ ![]() ![]() ![]() ____________________________________________________________________________ Il contenuto di questo post è rilasciato con licenza Creative Commons Attribution-Noncommercial-Share Alike 2.5
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 Ultima modifica di Axios2006 : 16-02-2015 alle 23:21. |
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#2 |
Senior Member
Iscritto dal: May 2007
Messaggi: 26420
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Iscritto, ovviamente
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Pentiment | JWE 2 | Oxenfree | Kholat | Horizon Forbidden West | Outcast | Outcast SC | Outcast 2 | TW3 [post] |
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#3 |
Senior Member
Iscritto dal: Nov 2008
Città: Un corridoio di schiaffoni
Messaggi: 21348
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non avessi letto le premesse avrei creduto si trattasse di una mod di crysis o far cry 3
![]() interessante, non c'è che dire ![]()
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Case: CM690III PSU: Seasonic M12II Evo 750w Mobo: Asus x470 Prime Pro CPU: AMD Ryzen 5700x Dissi: Arctic Freezer 33CO Ram: 32Gb (2*16Gb) Corsair Vengeance LPX 3200/C16 VGA: Sapphire Pulse 7900XT VENTI gigabyte ![]() ![]() |
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#4 |
Bannato
Iscritto dal: May 2005
Città: Se ho fatto qualcosa di male... rivolgersi a FroZen!!!
Messaggi: 20102
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Ci sono
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#5 |
Senior Member
Iscritto dal: Aug 2006
Città: The Zone
Messaggi: 21370
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Ovvio che ci sono anche io! Seguo!
![]() Fa che il gameplay sia al TOP come la qualità grafica.. ![]()
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● ( MyPC ) ● "RimWorld" ● S.T.A.L.K.E.R. 2 ● "The Indie Corner" ●
● "Starfield" ● ..ah nuuu chiiiiki briiiiki iv damke!! ● "Steam Deck" ● ● EA is the Devil... ● ![]() ![]() |
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#6 |
Senior Member
Iscritto dal: Mar 2014
Messaggi: 4711
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solito early access che non verrà mai finito, passo anche stavolta.
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#7 | |
Senior Member
Iscritto dal: May 2007
Messaggi: 26420
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Quote:
![]() Poi i triple A venduti e pubblicati negli ultimi anni a prezzo pieno sono titoli finiti ![]() Nell'utlimo anno ho giocato a titoli pubblicati in Early Access che all'uscita erano molto più rifiniti e stabili di titoli venduti come "finiti" e pergiunta sviluppati da team formati da eserciti di persone. A fronte di 3-4 sviluppatori carogna che pubblicano early access per poi sparire che senso fare di tutta l'erba un fascio?
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Pentiment | JWE 2 | Oxenfree | Kholat | Horizon Forbidden West | Outcast | Outcast SC | Outcast 2 | TW3 [post] |
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#8 | |
Bannato
Iscritto dal: May 2005
Città: Se ho fatto qualcosa di male... rivolgersi a FroZen!!!
Messaggi: 20102
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Quote:
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#9 |
Senior Member
Iscritto dal: May 2007
Messaggi: 26420
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Ormai i AAA sono da prendere in considerazione solo quando escono in GOTY, almeno funzionano e non devi tirar giù anche i santi per cercare di farli anche solo partire.
A conti fatti prenderli alla release equivale a comprare una beta non finita che non ti da nemmeno accesso al titolo completo (in quanto mancano i contenuti del season pass, a meno di pagare anche quello nel prezzo maggiorato del titolo all'uscita).
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Pentiment | JWE 2 | Oxenfree | Kholat | Horizon Forbidden West | Outcast | Outcast SC | Outcast 2 | TW3 [post] |
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#10 |
Senior Member
Iscritto dal: Aug 2006
Città: The Zone
Messaggi: 21370
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L'avevate visto questo video? [link]
Chi riconosce quel coso che galleggia?? (non barate vedendo i commenti ![]() SO EPIC, by the way!! ![]() Mi hanno conquistato solo con questo piccolo gesto! :')
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● ( MyPC ) ● "RimWorld" ● S.T.A.L.K.E.R. 2 ● "The Indie Corner" ●
● "Starfield" ● ..ah nuuu chiiiiki briiiiki iv damke!! ● "Steam Deck" ● ● EA is the Devil... ● ![]() ![]() |
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#11 | |
Senior Member
Iscritto dal: Jul 2009
Città: Pineto [TE]
Messaggi: 4415
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Quote:
cmq, sono interessato anch'io a sto gioco, vediamo come procedono
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MoBO: MSI B450 Tomahawk MAXII; Processore: AMD Ryzen 5 3600 - cooling by AC Freezer 36; GPU: AMD RX 6600 Sapphire Pulse; RAM: 2x8 Gb Crucial Ballistix 3.200 Mhz; HDDs: SSD 500Gb 860 EVO + WD Blue sn580 1Tb + WD 2tb EZRX S-ATA III; Alimentatore: Seasonic G12 GM 650W; Case: BeQuiet! Pure Base 500 ;Monitor: LG Ultragear gn60tp 1920x1080; S.O:Windows 10 |
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#12 |
Senior Member
Iscritto dal: Nov 2004
Messaggi: 1747
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Io ho scoperto che survival fini a se stessi, senza un obiettivo che sia anche vago, non mi stimolano. Per non parlare poi del "generato proceduralmente" che ormai è diventato sinonimo di "guardate come programmo bene, ma di giochi non capisco un cazzo". Il procedurale va affiancato alla normale composizione manuale, non deve sostituirla del tutto.
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Esistono 10 tipi di persone al mondo: quelli che capiscono il codice binario e quelli che non lo capiscono Ultima modifica di Ashgan83 : 21-01-2015 alle 12:37. |
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#13 | |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11076
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Quote:
![]() Anzi se il programmatore riesce a creare un algoritmo per mappe casuali ben confezionate è un'ottima cosa, a mio avviso.
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#14 | |
Senior Member
Iscritto dal: Aug 2006
Città: The Zone
Messaggi: 21370
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Quote:
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__________________
● ( MyPC ) ● "RimWorld" ● S.T.A.L.K.E.R. 2 ● "The Indie Corner" ●
● "Starfield" ● ..ah nuuu chiiiiki briiiiki iv damke!! ● "Steam Deck" ● ● EA is the Devil... ● ![]() ![]() |
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#15 | |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11076
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Quote:
Possibile che non abbiano trovato un solo youtuber interessato?
__________________
>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#16 |
Senior Member
Iscritto dal: May 2007
Messaggi: 26420
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Non verrà rilasciato prima del 23, motivo per cui non ci sono ancora youtuber a postare video.
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Pentiment | JWE 2 | Oxenfree | Kholat | Horizon Forbidden West | Outcast | Outcast SC | Outcast 2 | TW3 [post] |
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#17 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11076
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Ok, ma solitamente, rilasciano key per stampa / youtuber 15 gg prima....
__________________
>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#18 |
Senior Member
Iscritto dal: May 2007
Messaggi: 26420
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Anche per The Forest non sono state rilasciate key anticipate per nessuno, così come successo anche per altri E.A.
Dal 23 appariranno video a carrettate ![]()
__________________
Pentiment | JWE 2 | Oxenfree | Kholat | Horizon Forbidden West | Outcast | Outcast SC | Outcast 2 | TW3 [post] |
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#19 | |
Senior Member
Iscritto dal: Nov 2004
Messaggi: 1747
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Quote:
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__________________
Esistono 10 tipi di persone al mondo: quelli che capiscono il codice binario e quelli che non lo capiscono |
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#20 | |
Senior Member
Iscritto dal: Jul 2009
Città: Pineto [TE]
Messaggi: 4415
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Quote:
se il gioco e' fatto bene, gli obiettivi ci sono eccome. prova a fare un ragionamento inverso: prendilo come un simulatore di naufrago. tu, cosa faresti, se ti ritroveresti naufrago in un isola? ecco, prova a farlo nel gioco.
__________________
MoBO: MSI B450 Tomahawk MAXII; Processore: AMD Ryzen 5 3600 - cooling by AC Freezer 36; GPU: AMD RX 6600 Sapphire Pulse; RAM: 2x8 Gb Crucial Ballistix 3.200 Mhz; HDDs: SSD 500Gb 860 EVO + WD Blue sn580 1Tb + WD 2tb EZRX S-ATA III; Alimentatore: Seasonic G12 GM 650W; Case: BeQuiet! Pure Base 500 ;Monitor: LG Ultragear gn60tp 1920x1080; S.O:Windows 10 |
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Tutti gli orari sono GMT +1. Ora sono le: 21:34.