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Old 07-09-2005, 13:45   #249
ReDeX
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Iscritto dal: Jun 2002
Città: La Spezia
Messaggi: 5490
Quote:
Originariamente inviato da shodan
Ciao ReDeX,
puoi ripetere il test anche a 32 bit (sempre usando il 3dmark 2000 v1.1)?

Grazie.
Ecco quà:
3DMark Result: 3343 3D marks
CPU Speed: Display settings not 16 bit
Game 1 - Helicopter - Low Detail: 60,8 FPS
Game 1 - Helicopter - Medium Detail: 46,6 FPS
Game 1 - Helicopter - High Detail: 23,1 FPS
Game 2 - Adventure - Low Detail: 54,3 FPS
Game 2 - Adventure - Medium Detail: 50,4 FPS
Game 2 - Adventure - High Detail: 43,3 FPS
Fill Rate (Single-Texturing): 168,7 MTexels/s
Fill Rate (Multi-Texturing): 327,5 MTexels/s

High Polygon Count (1 Light): 8768 KTriangles/s
High Polygon Count (4 Lights): 7118 KTriangles/s
High Polygon Count (8 Lights): 4755 KTriangles/s
8MB Texture Rendering Speed: 118,4 FPS
16MB Texture Rendering Speed: 114,7 FPS
32MB Texture Rendering Speed: 108,9 FPS
64MB Texture Rendering Speed: 86,2 FPS
Bump Mapping (Emboss, 3-pass): 69,5 FPS
Bump Mapping (Emboss, 2-pass): 82,6 FPS
Bump Mapping (Emboss, 1-pass): 123,2 FPS
Bump Mapping (Environment): Not supported

Ciao.
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