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Old 18-05-2021, 19:07   #9963
Varg87
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Microsoft® DirectX® 12 Agility SDK & Microsoft® Shader Model 6.6


Microsoft DirectX® 12 Agility SDK: this new SDK gives developers a way to light up newer DirectX 12 features than what shipped with a given Windows® OS. This means developers can enable their games to use the latest DirectX 12 features without having to worry about if they are supported by the current Windows® 10 install-base.

The DirectX 12 Agility SDK is supported by any PC with the Windows 10 November 2019 Update or later and is designed to accelerate graphics innovation for both developers and gamers, and going forward gamers can expect to see more games supporting the latest DirectX 12 features.

HLSL Shader Model 6.6: Microsoft’s HLSL (High-Level Shader Language) has been updated to Shader Model 6.6 and this will be included in the first DirectX 12 Agility SDK. This update adds new capabilities and greater flexibility with support for 64-bit integer atomics, dynamic resource binding, Compute shader derivatives and samples, and more.
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