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iscritto...
![]() fatto 5 volte, media 25.41 gpu 900, mem 4400 |
non potendo usare mantle sei in linea con tutti i punteggi in direct3d.... se non sbaglio per mantle dovrei finire secondo ho superato addirittura una r9 280x, cosa non fa un pò di overclock... mi dispiace per i voltaggi perchè sono bloccati altrimenti non oso immaginare..
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![]() Nuovo aggiornamento, mi spiace non poter metterela tabella in prima pagina, ma se Pat vuole qui c'è il file di Excel |
Dai su ravviviamo un po' la sezione Oc, chi fa un po di test DX12 con la beta di Win10? :D
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Posto anche di qua una volta che li ho già fatti:
DX11: =========================================================== Oxide Games Star Swarm Stress Test - ©2013 C:\Users\Giovanni\Documents\Star Swarm\Output_15_07_14_0002.txt Version 1.10 07/14/2015 00:02 =========================================================== == Hardware Configuration ================================= GPU: AMD Radeon R9 200 Series CPU: GenuineIntel Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Physical Cores: 4 Logical Cores: 8 Physical Memory: 8529997824 Allocatable Memory: 140737488224256 =========================================================== == Configuration ========================================== API: DirectX Scenario: ScenarioFollow.csv User Input: Disabled Resolution: 1920x1080 Fullscreen: True GameCore Update: 16.6 ms Bloom Quality: High PointLight Quality: High ToneCurve Quality: High Glare Overdraw: 16 Shading Samples: 64 Shade Quality: Mid Deferred Contexts (D3D11): Disabled Small Batch Optimized (Mantle): Enabled Temporal AA Duration: 16 Temporal AA Time Slice: 2 Detailed Frame Info: Off =========================================================== == Results ================================================ Test Duration: 360 Seconds Total Frames: 19918 Average FPS: 55.33 Average Unit Count: 4380 Maximum Unit Count: 5567 Average Batches/MS: 826.68 Maximum Batches/MS: 2434.02 Average Batch Count: 16809 Maximum Batch Count: 141435 =========================================================== Mantle: =========================================================== Oxide Games Star Swarm Stress Test - ©2013 C:\Users\Giovanni\Documents\Star Swarm\Output_15_07_14_0010.txt Version 1.10 07/14/2015 00:10 =========================================================== == Hardware Configuration ================================= GPU: CPU: GenuineIntel Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Physical Cores: 4 Logical Cores: 8 Physical Memory: 8529997824 Allocatable Memory: 140737488224256 =========================================================== == Configuration ========================================== API: Mantle Scenario: ScenarioFollow.csv User Input: Disabled Resolution: 1920x1080 Fullscreen: True GameCore Update: 16.6 ms Bloom Quality: High PointLight Quality: High ToneCurve Quality: High Glare Overdraw: 16 Shading Samples: 64 Shade Quality: Mid Deferred Contexts (D3D11): Disabled Small Batch Optimized (Mantle): Enabled Temporal AA Duration: 16 Temporal AA Time Slice: 2 Detailed Frame Info: Off =========================================================== == Results ================================================ Test Duration: 360 Seconds Total Frames: 30920 Average FPS: 85.89 Average Unit Count: 4697 Maximum Unit Count: 5898 Average Batches/MS: 1739.75 Maximum Batches/MS: 7443.34 Average Batch Count: 20987 Maximum Batch Count: 116197 =========================================================== |
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